A deep-dive into every menace, helper, and oddball roaming the Super Schoolhouse—your ultimate reference for baldi’s basics characters in the latest 2025 builds.
📖 Table of Contents ▼
Introduction
Baldi’s Basics has come a long way since its 2018 parody-horror roots. Multiple updates, the Plus early-access road-map, Version 0.10 (April 21 2025) and numerous community challenges have refined the roster of baldi’s basics characters, tweaking speeds, patrol routes, and even adding time-bending mechanics. This page compiles everything you need to know—behaviours, stats, counters, and odd trivia—so you can survive (or mod) the Super Schoolhouse in 2025. Repeat encounters with these baldi’s basics characters are inevitable; mastering them is the difference between a swift exit and a ruler-smacked game-over.
Baldi
Description
Baldi is the thin, green-shirted maths teacher and the only baldi’s basics character capable of ending a run outright. Every wrong answer and each notebook collected speeds him up until his rattling ruler echoes through the halls like a metronome of doom. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 2.8 u/s → ≈20 u/s (scales per notebook & floor) (baldis-basics-in-education-and-learning.fandom.com) |
Threat Level | 5 |
Spawn Rooms | Starts at entrance; patrols entire map |
How to Counter
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Keep at least one BSODA or 'Nana Peel for emergency knock-backs.
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Route notebooks to minimise back-tracking; each detour lets Baldi gain meters.
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Sound cues matter—count ruler slaps to gauge distance.
Trivia
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In the 2025 “Speedy Challenge” both player and Baldi receive a 25 % base speed buff. (baldis-basics-in-education-and-learning.fandom.com)
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His ruler animation now has nine frames—twice the Classic count—to sync with the new speed curve.
Playtime
Description
Among the most recognisable baldi’s basics characters, Playtime is the jump-rope-obsessed child who blocks corridors until the player completes five hops. Her excited giggle masks tactical menace: she can ambush while you’re low on stamina. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 2.3 u/s (slightly below player run) |
Threat Level | 2 |
Spawn Rooms | Hallway nodes near notebooks |
How to Counter
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Pre-emptively cut corners; she can’t spawn directly behind you.
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A Safety Scissors item insta-breaks the rope and cancels the mini-game.
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Use her to slow Baldi—if he’s too close, Playtime’s hop cut-scene stalls him too.
Trivia
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V1.4.1 nerfed her chase speed to make Endless runs less RNG-dependent. (baldis-basics-in-education-and-learning.fandom.com)
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Playtime gives “You Thought” points when completed—handy for Johnny’s Store.
Principal of the Thing
Description
This monotone disciplinarian prowls corridors ready to ticket rule-breakers. Detention equals free metres for Baldi, making the Principal one of the most disruptive baldi’s basics characters. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 2.5 u/s (4 u/s when summoned by whistle) |
Threat Level | 3 |
Spawn Rooms | Patrols halls & office |
How to Counter
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Use the Faculty Nametag to exit detention early.
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Duck into lockers; line-of-sight checks were added in 0.1.2.
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Dirty Chalk Eraser resets his aggro if timed when leaving the office.
Trivia
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In Stealthy Challenge he reverts to pre-0.1 AI—knows your location until dismissed. (baldis-basics-in-education-and-learning.fandom.com)
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He’s the only character able to override Cloudy Copter’s wind if running.
Gotta Sweep
Description
This oversized broom bursts from its closet yelling “Gotta — SWEEP, SWEEP, SWEEP!” and barrels down hallways, dragging baldi’s basics characters (and you) along. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 8 u/s while sweeping |
Threat Level | 4 |
Spawn Rooms | Janitor closet (after Baldi’s countdown) |
How to Counter
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Listen for closet creak; hide in rooms until he passes.
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A BSODA reverses his direction, clearing corridors.
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Use Conveyor Belt tiles to outrun or redirect him.
Trivia
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Sweep may vocalise multiple times per activation, an emergent bug mystman12 kept for humour. (baldis-basics-in-education-and-learning.fandom.com)
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His collision now applies 0.3 stamina drain instead of 0.2 (Classic v1.2). (baldis-basics-in-education-and-learning.fandom.com)
1st Prize
Description
A lovable science-fair robot, 1st Prize “hugs” players by accelerating until contact, then shoves them through halls—often into Baldi’s path. An under-appreciated ally among baldi’s basics characters. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 1 u/s idle → 5 u/s charge |
Threat Level | 2 |
Spawn Rooms | Random hall starts |
How to Counter
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Step aside at the last second; he’ll grind along the wall harmlessly.
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Cloudy Copter’s wind stalls his motor.
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Use his push to speed-glide past sweeping corridors.
Trivia
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One of four characters with full 360° sprite sets (others: The Test, Dr. Reflex, The Student). (baldis-basics-in-education-and-learning.fandom.com)
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His collision SFX changes pitch if the game’s global speed slider is modded.
Mrs. Pomp
Description
Baldi’s colleague who insists on impromptu classes. When she spots you, a timer appears; miss it and she drags you, screaming, to a classroom, locking doors en-route—a potent tempo-breaker among baldi’s basics characters. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 4 u/s (runs to class from v0.3.4 onward) (baldis-basics-in-education-and-learning.fandom.com) |
Threat Level | 3 |
Spawn Rooms | Hallways, then returns to chosen classroom |
How to Counter
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Take a side route; timer pauses outside her LoS.
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Teleport via Arts & Crafters to skip attendance.
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Dirty Chalk Eraser hides you during her drag animation.
Trivia
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Her dragging mechanic was overhauled in 0.3.4; player movement now merely slows instead of freezing. (baldis-basics-in-education-and-learning.fandom.com)
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Voice lines are compressed to 8-bit PCM for fourth-wall humour.
Beans
Description
Beans is the giggling kid with a propeller beanie, infamous for firing bubble gum that sticks the player to the floor, a low-risk yet irritating baldi’s basics character. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 3 u/s |
Threat Level | 1 |
Spawn Rooms | Random halls & cafeteria |
How to Counter
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Jump while gum lands to reduce slow-effect length.
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Yell “No playing!” into microphone—voice command Easter egg.
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Use Safety Scissors to cut gum mid-air (1-frame window).
Trivia
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Gum texture upgraded to 64×64 PNG in Plus 0.8, doubling previous resolution.
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Beans’ name references bean-shaped speech bubble in prototype art.
Cloudy Copter
Description
A hovering cumulus with rotor blades, Cloudy Copter exhales gusts that slide player and baldi’s basics characters alike, reshuffling chases. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 2 u/s float |
Threat Level | 2 |
Spawn Rooms | Wide hallways & playground |
How to Counter
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Face opposite his wind to slow drift.
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A ‘Nana Peel cancels his push if placed in gust path.
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Lockers block gust entirely; duck inside until he passes.
Trivia
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Cloudy’s whiskers animate based on Unity wind zones.
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He cannot spawn while Flood Event is active.
Chalkles
Description
Chalkles is a manic chalk drawing that “steals the screen” by spinning on classroom chalkboards, summoning Baldi to investigate the racket. One of the more artful baldi’s basics characters. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 0 u/s (stationary) |
Threat Level | 2 |
Spawn Rooms | Classrooms (20 s idle trigger) (baldis-basics-in-education-and-learning.fandom.com) |
How to Counter
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Exit classroom quickly; spawn timer resets if room becomes empty.
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Faculty Nametag prevents his appearance.
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Dirty Chalk Eraser erases the drawing mid-spin.
Trivia
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Shares file prefix “Chk” with chalkboard textures. (baldis-basics-in-education-and-learning.fandom.com)
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Spawn sound was replaced with higher-pitch screech in 0.9 to make him distinct from notebook grab.
Arts and Crafters
Description
A giant sock puppet embodying jealousy. This baldi’s basics character stalks silently until you collect the final notebook; then it charges, teleporting you—and Baldi—to start halls. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 6 u/s charge |
Threat Level | 2 |
Spawn Rooms | Cafeteria (initial) (baldis-basics-in-education-and-learning.fandom.com) |
How to Counter
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Look directly at him; eye-contact freezes his advance.
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Use teleport strategically to shorten route to final exit.
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After teleport, instantly sprint perpendicular to Baldi’s position.
Trivia
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Teleport maintains player velocity—speedrunners exploit by bunny-hopping mid-lift.
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His tongue sprite hides a dev signature when brightness boosted.
It’s a Bully
Description
Stationary hallway blocker demanding items from passers-by. Although immobile, this baldi’s basics character can soft-lock routes during chases. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 0 u/s (static) |
Threat Level | 2 |
Spawn Rooms | Preset hallway spots |
How to Counter
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Feed him useless items (Apple, Boots) to clear path.
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Yellow Door Lock resets his spawn after 180 s. (baldis-basics-in-education-and-learning.fandom.com)
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Use Detention route to bypass if near Principal’s office.
Trivia
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His despawn timer tripled from 60 s to 180 s in Classic v1.2. (baldis-basics-in-education-and-learning.fandom.com)
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Despite name, he never uses force—just blocks.
The Test
Description
Time-distorting experiment gone wrong. Observing The Test slows global time; stare too long and he explodes—stunning all baldi’s basics characters nearby. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | 0 u/s (floats) |
Threat Level | 3 |
Spawn Rooms | Hallway intersections |
How to Counter
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Quick glance to trigger slow-motion, then avert gaze.
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Explosion can be weaponised to freeze Baldi when timed.
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Wearing Shades item negates his time-alter effect.
Trivia
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Re-worked in 0.10; explosion radius reduced after community feedback. (steamcommunity.com)
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Head model shares rig with 1st Prize for consistent rotation tech.
Null (Filename2)
Description
A meta-glitch entity, Null only appears in endings or via debug modes. He corrupts sprites, audio, and occasionally boots players to menu—one of the rarest baldi’s basics characters. (baldis-basics-in-education-and-learning.fandom.com)
Behavior & Stats
Stat | Value |
---|---|
Speed | N/A (teleports) |
Threat Level | 5 |
Spawn Rooms | Ending office, NULL style maps |
How to Counter
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Impossible in normal play; avoid debug flags triggering him.
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In Classic Remastered NULL style, quit before he finishes “great job” speech.
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Mods can delete his asset bundle to skip corruption sequence.
Trivia
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Formerly labelled “Filename2” in early builds. (baldis-basics-in-education-and-learning.fandom.com)
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Calls developer “liar” in WAV file easter-egg. (baldis-basics-in-education-and-learning.fandom.com)
Other Hidden / Unused Characters
Description
Several scrapped baldi’s basics characters linger in the codebase: Dr. Reflex (mirror AI), PlaceFace (teleports items), Johnny (shopkeeper placeholder), and Beta Squid (field trip concept). Most require mod loaders to spawn.
Behavior & Stats
Stat | Value |
---|---|
Speed | Varies (1–4 u/s) |
Threat Level | 1–4 |
Spawn Rooms | Developer test rooms |
How to Counter
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Since they’re unused, simply update to retail build to avoid.
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For modders, remove references in CharacterManifest.json.
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Community mod “Obscure Basics” re-adds them with balanced stats.
Trivia
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PlaceFace dialogue files still exist but are unused since Plus 0.2.
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Beta Squid’s tentacle animation migrated to Conveyor code prototype.
Related Pages
Guide updated June 16 2025. Happy sweeping!